Graphics (GPU) Architectural Modeling Engineer
Company: Apple Inc.
Location: Santa Clara
Posted on: October 29, 2024
Job Description:
Graphics (GPU) Architectural Modeling EngineerDo you love
crafting elegant solutions to highly sophisticated challenges? As
part of our Silicon Technologies group, you'll help design and
manufacture our next-generation, high-performance, power-efficient
processor, system-on-chip (SoC)! You'll ensure Apple products and
services can seamlessly and efficiently handle the tasks that make
them beloved by millions. Joining this group means you'll be
responsible for crafting and building the technology that fuels
Apple's devices. Together, you and your team will enable our
customers to do all the things they love with their devices. We are
looking for engineers who are passionate about Architectural
Models. You will be responsible for the pre-silicon functional and
performance modeling of our industry-leading low power GPUs. This
includes developing detailed models of the architectural and
micro-architectural aspects of various blocks and IPs in the GPU
and how they operate within the broader GPU design.Description:As a
Graphics (GPU) Architectural Modeling Engineer, you will:
- Help create architectural models for the development,
validation, and verification of graphics processing unit (GPU)
design.
- Contribute to architectural models for hardware/software
(HW/SW) co-validation.
- Contribute to architectural models for performance validation
and correlation.
- Support GPU hardware and software teams during model and design
bring-up.Minimum Qualifications:
- Experience with C++ Programming.
- Knowledge of Computer Architecture.
- Minimum of BS degree.Preferred Qualifications:
- Knowledge of Computer Graphics.
- Understanding of Computer Memory Hierarchy.
- Understanding of Computer Architecture.
- Familiar with scripting languages such as Python, Ruby, or
Perl.At Apple, base pay is one part of our total compensation
package and is determined within a range. This provides the
opportunity to progress as you grow and develop within a role. The
base pay range for this role is between $121,900 and $183,600, and
your base pay will depend on your skills, qualifications,
experience, and location.Apple employees also have the opportunity
to become an Apple shareholder through participation in Apple's
discretionary employee stock programs. Apple employees are eligible
for discretionary restricted stock unit awards, and can purchase
Apple stock at a discount if voluntarily participating in Apple's
Employee Stock Purchase Plan. You'll also receive benefits
including comprehensive medical and dental coverage, retirement
benefits, a range of discounted products and free services, and for
formal education related to advancing your career at Apple,
reimbursement for certain educational expenses - including tuition.
Additionally, this role might be eligible for discretionary bonuses
or commission payments as well as relocation. Learn more about
Apple Benefits.Note: Apple benefit, compensation and employee stock
programs are subject to eligibility requirements and other terms of
the applicable plan or program.Apple is an equal opportunity
employer that is committed to inclusion and diversity. We take
affirmative action to ensure equal opportunity for all applicants
without regard to race, color, religion, sex, sexual orientation,
gender identity, national origin, disability, Veteran status, or
other legally protected characteristics. Learn more about your EEO
rights as an applicant.
#J-18808-Ljbffr
Keywords: Apple Inc., Turlock , Graphics (GPU) Architectural Modeling Engineer, Engineering , Santa Clara, California
Didn't find what you're looking for? Search again!
Loading more jobs...